"Compiling shaders" uses CPU instead of GPU - How to optimize?
So I just downloaded the matinee fight scene to check it out, and after opening it, it started to compile shaders. I checked my CPU temperature and noticed it went up to 90 degrees - it usually at 70 MAX.
Is there a way to tell UE4 to compile shaders/ process everything with my GPU?
Is it doing this already and my CPU is just getting hot?
Shaders are usually compiled by the software that runs on your CPU, not on your GPU. Once it's compiled, the shaders RUN on the GPU. A GPU really is not designed to do tasks like compiling... maybe theoretically it can be possible, but I haven't heard of it yet :) hope that answers your question
answered Aug 11 '15 at 01:39 PM
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