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The dependence of parts of the distance camera

Hello everyone! Now I was faced with a problem. I'm working on a landscape for my game, and made a small participation of the territory covered with cracks. So, these cracks become visible only in extreme close camera. Please tell me how to get rid of this effect? Luminescence and cracks should be visible at any distance (Well, or at least about).alt textalt textalt textalt text

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asked Jan 01 '15 at 04:12 PM in Rendering

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answered Jan 11 '15 at 10:36 PM

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