Blender Skeleton Mesh Scale proble
So when i import from Blender to UE4 i get a Scaling problem with the Mesh. The Shelton it self is correctly scaled but the Model it self is tiny and the rotation is wrong.
can anyone help?
asked Mar 22 '14 at 03:38 PM in Using UE4
Working now, Reimports where causing issues with the Skeleton when the Mesh was scaled correctly. Just deleted the Content from the list then reimported
answered Mar 22 '14 at 05:50 PM
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