Hi,
I’d like to move the player controller camera based on where on the screen the mouse cursor is. If I understand correctly I have to use Get Screen Space Position to obtain the cursor position, however I don’t know how to acquire a Pointer Event structure. Can someone give me a hint?
Inside of your controller or hud you can “get mouse position” which will (depending on which exact function you used where) either output a 2d vector or two floats.