Alternate Navigation Control?

Hi there,

I’m new to Unreal Engine 4 and one thing that is slightly putting me off is the navigation controls. I’ve been using Maya and Unity for the past few years, so I’m finding adjusting to that difficult. Additionally, I usually use my laptop’s touchpad since I don’t always have a mouse handy and while Maya & Unity could compensate for the touch pad in their navigation controls, I can’t find such equivalent in UE4.

I’ll probably have to suck it up and learn how to navigate in Unreal’s way, but I just wanted to ask is there was a way to optimize navigation in UE4?