get Character under actor component
I have a Character class with some ActorComponent attach to it, in my component I wana get the player character, or make an create widget.
asked Jan 02 '15 at 12:46 PM in C++ Programming
I'm sorry i misunderstood your question :p
It seems that using UMG in C++ is not recommended by Epic.
I don't know if you can easily create UMG widgets from C++, but you can easily access your character's UPROPERTY and UFUNCTION from inside the UMG callbacks
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