[4.6.1]Can't compile the Third Person template

Hey, I am starting C++ so I started following the Introduction to UE4 Programming - YouTube and when I click on Debug → Start New Instance I get this error and then I can’t debug and follow up the tutorial

1>------ Build started: Project: MyProject3, Configuration: DebugGame_Editor x64 ------
1>  Parsing headers for MyProject3Editor
1>  Reflection code generated for MyProject3Editor
1>  Performing 9 actions (4 in parallel)
1>  [2/9] Resource ModuleVersionResource.rc.inl
1>  [3/9] Resource MyProject3.rc
1>  PCH.MyProject3.MyProject3.h.cpp
1>C:\Users\Tomer\Documents\Unreal Projects\MyProject3\Source\MyProject3\Resources\Windows\MyProject3.rc(8): fatal error RC1015: cannot open include file 'windows.h'.
1>  
1>C:\Program Files\Epic Games\4.6\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file 'windows.h'.
1>  
1>C:\Program Files\Epic Games\4.6\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(5): fatal error C1083: Cannot open include file: 'new': No such file or directory
1>  -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: C:\Users\Tomer\Documents\Unreal Projects\MyProject3\Binaries\Win64\UE4Editor-MyProject3-Win64-DebugGame.dll
1>  Cumulative action seconds (8 processors): 0.00 building projects, 1.48 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.00 linking, 0.00 other
1>  UBT execution time: 18.08 seconds
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ""C:\Program Files\Epic Games\4.6\Engine\Build\BatchFiles\Build.bat" MyProject3Editor Win64 DebugGame "C:\Users\Tomer\Documents\Unreal Projects\MyProject3\MyProject3.uproject" -rocket" exited with code -1.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Closed, because of duplication: