2 editor issues with objects attached to a bone

  • When mirroring a object with transform while it is attached to a bone it will also move somewhere, appears rather random and far away.
  • When copy/paste-ing a object while it is attached to a bone, both the source and the paste object will be detached from the bone.
  • I’m missing anything in the editor that shows me the attachment to the bone.

Using 2.6.1

Hi Davision,

“I’m missing anything in the editor that shows me the attachment to the bone.” This is a known issue and will be fixed in a future release of the engine.

I’m waiting to hear back if the other two issues were fixed as well.

Thanks for your feedback.