How Can I Create a Level Select Screen?
I'm looking for some help with creating a level select screen for my game. It should pause the gameplay and bring up a list of the game's levels that the player can scroll through and select, which will load up the corresponding map when selected. If anyone has any advice or can point me toward some information on this, I'd greatly appreciate it.
asked Jan 02 '15 at 11:20 PM in Blueprint Scripting
Just create buttons in UMG + connect them with a "onclicked" event and a "open level" node (https://www.youtube.com/watch?v=yua1KSjJDdY) Now you just have to spawn/depspawn it with a button + with a pause/unpause node + enable the mouse cursor in your player controller :)
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