How to do Achievement system?
Is there a tutorial or guide available on how to add Achievements for UE4? I recently saw this tutorial and this is something i really want in my multiplayer game. Is it possible to do something like that in UE4 without Steam?
asked Jan 03 '15 at 10:24 AM in Blueprint Scripting
achievements are online score board checklists that add to a meta gamerScore that goes beyond a single game. so adding an achievements system means you need to sync up with Steam, PSN, Xbox live, or some other server that tracks meta data for player profiles.
if you want to add something similar to achievements, without using one of those services, you could make an in game challenges system.
you would just use an array of int32s in the player state, and make a challenges menu that checks the player state to show progress bars for each challenge. but without the online system that adds the gamerScore from multiple games, this is just a score board.
if you make multiple games that read the save data from all of your other games, you can add up your own internal gamerScore for games from your company, but unless you plan on becoming a publisher or console developer, like valve, your system will be limited to your games. but it will allow you to reward fans that collect all of your games, and allow you to make linked pairs of games, like Pokemon red and blue, or Zelda oracle of ages and seasons.
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