Main Menu widget doesnt want to dissapear in 4.6.1

Hello, I have created some custom main menu based on Tesla’s tutorial ( based on 4.5 version ) Unreal Engine 4 Tutorial - UMG - Basic Menu - YouTube, the menu shows up, and it has several buttons, with two of them which have scripted functions. The problem is, that menu dissapears correctly when I click on “Quit Game” button, but it doesn’t dissapear when I click on “New Game” button, I heard that this is associated with some change in 4.6 ( “remove from parent” instead of “remove from viewport” ) , but I cannot set up the BP correctly to remove the menu from screen. This is my BP Widget: ( the blue line shows up my alpha-script, the way I tried to force engine to remove widget from screen, but it does not work, please help me )

And this is the content of my level blueprint:

Thanks in advance

Move your Remove from Parent to before the Open Level. See if that works.

Nope…