FPS AI tutorial?

help im trying to make an AI for an FPS game with triggered animations and responsiveness and everything but i cant find a tutorial or an explanation anywhere. can anybody help?

I’d recommend looking at the Shooter Game, one of sample projects that come along with UE4, and reading/watching through behavior tree tutorials, as well as animation tutorials. There’s no single “FPS AI Tutorial”, not yet anyway.

Cheers,

–mieszko

yes i have looked at this but currently m am not interested in doing it in c++, even though i cannot find the scripts in the project anywhere

You’ll need to look at other tutorials/sample projects then. There’s lots of tutorials regarding pure-blueprint solutions on the interwebz.

I’m looking for it too. You can learn from the demo"ShooterGame".