End of Stream Encountered

I started facing this problem out of now where…

On compiling my code I get this…

1>EXEC : error : System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
1>     at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
1>     at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
1>     at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
1>     at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, IMethodCallMessage methodCallMessage)
1>     at UnrealBuildTool.ActionHistory..ctor(String InFilePath)
1>     at UnrealBuildTool.ActionGraph.GetActionsToExecute(Action[] PrerequisiteActions, List`1 Targets, Dictionary`2& TargetToOutdatedPrerequisitesMap)
1>     at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments)
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ""D:\Unreal Engine Launcher\4.6\Engine\Build\BatchFiles\Build.bat" SurvivalGameEditor Win64 Development "C:\Users\Srikant\Documents\Unreal Projects\SurvivalGame\SurvivalGame.uproject"" exited with code -1.

I am not sure what caused it.

I had this same issue (also not sure what caused it). But I found a solution here: Cannot recompile UE4 - C++ - Unreal Engine Forums

“delete Engine\Intermediate\Build\ActionHistory.bin and the engine will recompile fine.”