I started facing this problem out of now where…
On compiling my code I get this…
1>EXEC : error : System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
1> at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
1> at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
1> at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
1> at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, IMethodCallMessage methodCallMessage)
1> at UnrealBuildTool.ActionHistory..ctor(String InFilePath)
1> at UnrealBuildTool.ActionGraph.GetActionsToExecute(Action[] PrerequisiteActions, List`1 Targets, Dictionary`2& TargetToOutdatedPrerequisitesMap)
1> at UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments)
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ""D:\Unreal Engine Launcher\4.6\Engine\Build\BatchFiles\Build.bat" SurvivalGameEditor Win64 Development "C:\Users\Srikant\Documents\Unreal Projects\SurvivalGame\SurvivalGame.uproject"" exited with code -1.
I am not sure what caused it.