Crash on launch on Mac
Installed UE4 on my Macbook Pro, crashes on launch.
Specs of Laptop
Macbook Pro Retina 13" (Late 2013)
Iris graphics (1.5GB)
OSX Yosemite fully updated (as of 4th January 2015)
I've tried 4.6.1, 4.5.1 and even the 4.7 preview.
The log is the same for each version. It appears to not be able to create an OpenGL context.
Pastebin of the minidump http://pastebin.com/uDm5u09w
10.10.2 is a pre-release build, nothing has been tested against it, but even then that's an odd error to be seeing. It suggests that OpenGL can't create the context, but I can't reproduce that here on my machines.
As a first step if you can try running 10.10.1 (the current public build of Yosemite) just in case it is a 10.10.2 issue.
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