packaging the game
What is the standard procedure for packaging the game for max performance! I see there is a menu for packaging in the editor HOWEVER there is also so called build configuration called "shipping" in the Visual studio!
asked Jan 04 '15 at 07:57 AM in Packaging & Deployment
Hi Commander Shepard,
For what platform are you packaging? If it is for Windows, you can't target Win64 in shipping from the binary build. We only support Win64 for development builds, and only support Win32 for shipping. This is functionality that may be changed in a future release to allow for packaging for both via the binary build, but it is as yet unannounced.
answered Apr 17 '15 at 05:37 PM
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