Character Step over geometry time interpolation
How can I change the amount of time it takes a character (first person) to make a step. I don't know were to find this value but the camera right now just "bounce" too hard and I would like to make it softer.
Maybe I am looking in the wrong way and what I need to find is the variable controlling the interpolation of the camera between pre "step" and after succesfully done a step position but I don't know where to find this.
I am using blueprints.
asked Jan 04 '15 at 04:54 PM in Blueprint Scripting
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