Hi there, im making a side scrolling shooter game… 4 months into it. Here is my problem…
Player inputs and overlap events stop firing from within my level blueprint.They stop firing about half way through to the level. It literally happens half way down the level. If i move the trigger volume a half inch to the left is sometimes will fire but if i move it a half inch the right it will not fire. Player inputs will not fire once im past this point. But I can still fire inputs that are within my character past this area. Im using overlap volume boxes to spawn enemies in a matinee And I use the f key to reload the level so i can iterate faster. This could be a 4.6 issue because when i run and older iteration of the game on 4.5 it excepts inputs and overlaps… Im super stuck… thx
Is there a way i can get the game over to you guys at epic to diagnose it?? thx