Hello,
Firstly sorry for the lack of a picture on this question, I’m on my laptop so I can’t get one.
This is something I’ve been trying to work on for a little bit and am getting slightly confused for the results.
The way I currently have my test set up is a laser beam is fired by the player, it then detects what actor it has hit, this is working as it should. Each player in the level has a custom name saved as a variable on their load in.
What I would like to happen is when the laser hits another player, it gets that username and displays it on screen via print (Placeholder).
What is currently happening is when the laser hits the other player, it shows the players custom name, not the target.
Could someone let me know what I am doing wrong here? When I get to my PC I will post a picture of my current setup.