snip
Could you add the picture of your binding as well?
Ah right. Sorry I missed that.
Did you try to do it without the direct binding? With the lame function? Did / Does that work?
No problem! Tried the function binding as well, but that doesn’t seem to have any effect either.
Have you checked what this variable is containing during runtime? Like with a “Print String” or something like that?
I’m going to take a stab in the dark here, but, did you try anchoring it to the top right? It might be off screen.
Hi Skulburn,
I think that your variables are not filled, because you need to cast to the UMG blueprint after the widget gets created. Have a look at the following sample that I made and see how I initialize the variables ‘CurrentLevel’ and ‘NextLevel’ in my custom blueprint:
Cheers
Np, u r welcome