Minimal Hello World C++ application?
Hello. I am considering upgrading one of my big projects to use UE4 as visualization. The project (let us call it FOO) has its own physics, networking and TONS of other stuff. My idea is basically include UE4 into FOO rather than include FOO into UE4. For business and project reasons I cannot afford huge "revolution" with full UE4 implementation. On the other side replacing visuals will make FOO much more impressive, and can just be a first step into UE4.
So my question is - is it possible to use UE4 with pipeline: prepare terrain database with weather conditions in UE4Editor, and use the prepared level in my application linked against UE4 libraries. The app should be "old style:)" generally doing:
I know it may look "old style" and against the philosophy, but as I said using current FOO software with all its complexity is the only way for me.
asked Jan 05 '15 at 09:31 PM in C++ Programming
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