SplineMesh roads twist when rotated
I followed a couple of spline road mesh tutorials on YouTube and got my "wires" generating along a spline and all is happy. Until I try to rotate the entire spline to point up and down instead of horizontally across the map, at which point it starts introducing ugly twists into the generated mesh.
The static mesh I'm using is as simple as possible, it's literally just a cube with two faces removed on opposing sides.
asked Jan 06 '15 at 01:16 AM in Bug Reports
This looks to be related to a known issue (TTP# 346554) to do with rotating a spline segment to 90 degrees. A report has been sent to the development team for further consideration. The entire spline can be rotated to 90 degrees, however if it is altered after this point the error in rotation is likely to happen. Thank you for your information and your time.
Make it a great day
I know this is an old post but my plugin is specifically designed to address this issue.
It offsets a second spline so that even when the spline is subdivided you won't get any twisting.
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