Unreal Equivlent of Unity's 'Scene View' while playing?
When running your game in editor mode, in Unity, you can have 1 viewport which you play your game though, and a 2nd viewport where you can navigate through the scene in editor mode and move things around etc.
How can you achieve this in Unreal? If you add a 2nd viewport through Window->Viewports, you the editor view doesn't match up to what is happening in game (in fact, it doesn't change no matter what happens when playing through the other viewport).
asked Jan 06 '15 at 04:47 PM in Everything Else
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