Animation problem

I´m using blender to make some animations. In blender the mesh looks fine, but when i import mesh + animations in unreal 4 it looks this way.

Can u help me please. I don´t know why this issue occures.

Open blender and check the vertex groups → you have probably missed some vertices or you have assigned them to the wrong bone :slight_smile:

this issue only appears in unreal, in blender everything is fine…

But reassign those vertices to a bone, this will solve your problem :wink: