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Custom device profiles in configuration file

Hi guys, I'm using Unreal Engine 4.6.1 and could you tell me how to add custom device profiles in DefaultDeviceProfiles.ini file for Android mobile devices with Adreno 302, Adreno 305, Adreno 420, Tegra 3, Tegra 4 and Tegra K1 GPU? I know that for Adreno 320 and 300 the profiles are [Android_Adreno320 DeviceProfile] and [Android_Adreno330 DeviceProfile] respectively, but was wondering if some other GPU profiles are supported as well.

Thanks

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asked Jan 07 '15 at 11:56 AM in Packaging & Deployment

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MarinN
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Hey MarinN,

These devices are hardcoded in the android device profile selection plugin.

If you have access to code, you could look at the FAndroidDeviceProfileSelectorModule::GetRuntimeDeviceProfileName() function and see how we manage those devices specfically, and update the selector with your own logic.

We dont have a way to do this outside of code atm.

/Terence

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answered Jan 07 '15 at 04:36 PM

avatar image MarinN Jan 07 '15 at 04:43 PM

Thanks for the answer Terence. I have access to the code and will dig into the GetRuntimeDeviceProfileName() funtion for more details. Thanks for pointing me in the right direction.

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