[Request] Screen Space Reflections distance settings

In other games like Warframe, Call of Duty Advanced Warfare, and more i see the use of SSR but near (4-6m) of the player the floor reflections disappear, and in the UE4 this is a problem because for example in the Shooter Demo if you aim/look to the floor you see your arms & the weapon floating.

Is possible to add distance max & min settings to the SSR in the postprocess to fix that ?