What is foliage.MinimumScreenSize command exactly do? I know, I could cull foliage rendering by theirs size. How size is calculated? After first render?
Could I use this command in-game to dynamically cull foliage depending of distance and FOV?
asked Jan 08 '15 at 04:42 PM in Rendering
Follow this question
Once you sign in you will be able to subscribe for any updates here