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Accessed None 'CameraBoom'

I basically started getting this error after undoing translation (from the viewport by Y axis) on cameraboom. In the components section it is an empty object without any properties. I can drag it around in the viewport but it bugs really hard. When i drag it forward by x it moves absolutely everything and when i drag it back it moves only its child components. The weird thing is that half of the blueprint nodes that are accessing the camera boom is working and the other half are just throwing errors. Also weirdly when i looked what happened in the components tab after getting the errors it was attached to a capsule component and the camera was deatached.

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asked Jan 08 '15 at 07:06 PM in Bug Reports

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avatar image Junkmen Jan 08 '15 at 07:21 PM

After commenting out the camera boom and follow camera from the c++ class, compiling , and undoing the comments the editor started crashing on start up.

avatar image Adam Davis STAFF Jan 08 '15 at 07:47 PM

Hi Junkmen,

Does this occur on a clean project without additional content? What version of the editor is this project in?

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Hi Junkmen,

We have not heard from you in quite some time. I am marking this thread as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information. Thank you!

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answered Jan 13 '15 at 07:48 PM

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