How to send message from server to client
I'm have a small problem here getting my server to send a message to the clients connected, I'm doing a small test with a flashlight toggle. Client can see the server's flashlight on runtime, client can turn his own flashlight on/off and it gets replicated on both perfectly, but client can't see when server toggles his flashlight on/off, what am I doing wrong? I have the code setup like I've seen multiple times already and it's the same as the ShooterGame.
Here's the code:
asked Jan 09 '15 at 04:31 AM in C++ Programming
Go ahead and check this out.
answered Jan 09 '15 at 08:58 PM
Mark James G
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