Cooked and Package content runing at 900p instead of 720p
Hi after a lot of work and with your help I was able to package and run the game, but is running at 1600x900 instead of 1208x720.
asked Jan 09 '15 at 07:02 PM in Packaging & Deployment
In the game mode blueprint, you can add the Event Begin Play node and wire that into an "Execute Console Command" node with the command "setres ####x####" to change the resolution when the game begins. Alternatively you can try editing the ResolutionSizeX and ResolutionSizeY in the DefaultGameUserSettings.ini file.
answered Jan 09 '15 at 07:28 PM
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