Blueprint break on exceptions doesnt work

In Experimental section there is an option called Break on Blueprint Exception. Tooltip says this is helpful in trapping Accessed None errors but unfortunately its not working. IIRC I used it in 4.0 or 4.1 and it did worked but since then till 4.8.0 its broken. Sorry for not reporting this earlier. I meant to report this but got sidetracked with other things lately.

Hey ryanjon,

Thanks for report! Sorry it took some time; I had to figure out how to reproduce an Accessed None error reliably. I am able to reproduce this in 4.6.1 and our main internal build, and entered a bug report for developers (UE-7584). I’ll let you know if I see an update on it. Thanks again!

Glad i could help ! :slight_smile: