Undo doesn't work on drag & dropped selections
Branch: Binary Build: 4.0.1 Repeatable: Always
When dragging a large selection of objects to the Scene Outliner, pressing Undo only removes one added object at a time.
Pressing Delete immediately forgoes this as an issue, however if you press Undo once (muscle memory) then the selection is lost and you have to manually find and remove the added objects from the scene.
I was able to successfully reproduce this issue and it is being assessed by our development team. Thank you for bringing this to our attention.
Have a great day!
answered Mar 26 '14 at 11:52 PM
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