[Behavior_Tree Question] AI jump with only Blueprints
I need to tell to my player walk in a terrain (or follow a player) and if he need to jump over plataforms...he will see the environment and will jump to that place without fall...or exaggerate the impulse force....
Only Blueprints Please! And if is possible...Screenshots ^^
asked Jan 10 '15 at 11:40 PM in Blueprint Scripting
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