4.7 Editor Freezes when Selecting Text with More than 20 Characters
Note: I commented with the latest info. This is old.
I'm using a text node to relay text to the HUD. When the node contains a long enough string of characters, it will randomly either select all the text inside the field or freeze the editor. When the editor freezes, it will not crash nor will it give any sort of error log. I noticed the amount of ram the program is taking up and realized its increasing in size. Would this be some sort of memory leak?
Anyways, its causing quite a bit of trouble.
Hope it helps.
Found the problem thanks to utilizing the new problems raise from the original freezing.
Thanks to searching for the issue regarding "Freezing when clicking on Output Log" I was able to end this problem once and for all. The problem was caused by having a Graphics Tablet connect (Wacom). Now I can do all I want with text.
Although this sucks as I simultaneously do graphics while in the editor, requiring the use of the Wacom (which disconnecting it will mean I have to restart any program that needs it.)
answered Apr 20 '15 at 11:52 PM
There is a known memory link pertaining to 'Blueprints' that is known and has been posted on the 'Forums' to let users know we are aware of this issue.
When you mention, relay to the 'HUD', are you using UMG to render your own HUD?
Also, about how many characters are you using to get this error to occur?
If you do not mind, would you send me a screenshot of your Blueprint set up?
answered Jan 12 '15 at 08:12 PM
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