[Mac] Editor closes moments after being opened.
I compiled the Unreal, using Xcode 5.1 and when trying to run the editor, I can create a new project normally. When trying to open the project, it crashes the editor screen, goes about 10 or 15 seconds and closes alone. I can only create projects, I can not open any project. Not want to use all the visuals effects, my focus was on programming C++.
Screenshot of the screen where the editor crashes:
Once the editor is closed. The error windows appears, asking to send the error to Apple.: Attached below the log would be sent to Apple and the log when trying to open the project.
I'm using a MacBook Pro 13 - 2011(i5, 8GB Ram, 10.9.2), With Windows via Bootcamp, I can use the UDK, Unity, CryEngine normally without problems.:
Your graphics card doesn't support rendering to volume textures, which we use for various things. We should have partial support for such cards soon (should be good enough for coding and 2D, but some 3D effects will be disabled), but in a meantime you can work around this crash by commenting out contents of CheckFrameBuffer() function in OpenGL.h and after that, disabling Tonemapper in viewport's Show->Post Processing menu.
answered Mar 25 '14 at 02:02 PM
I managed open the editor, thank you. It is very slow, the editor is unusable, but to try to learn how to work with blueprint, runs cool. Do you have plans to add compatibility with the HD3000 in the future? No matter how small, just to test the editor. Again thank you very much.
answered Mar 26 '14 at 03:25 AM
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