ComponentBeginOverLap not working on Side Scroller Starter Kit
I've started working on a Side Scroller starter kit, but whenever I try to detect if the player is within a trigger volume or a component, it never triggers.
I've tried several options, like checking the player's pawn location, etc., but it never works. Is there something obvious that I am doing wrong?
I found the problem, the default blueprint, "My character", did not have its capsule component flagged to generate overlap events.
answered Mar 23 '14 at 01:39 AM
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