Hi,
I am new to Unreal Engine 4. I need to create a window like shown in the png file which is attached with this message. If for example (like shown in png file), I have pink color star. When I click on the pink Material during run time/during game mode, it should pop up Dropdown_Menu or Combobox like the Materials menu in which it should show all the Materials.
I know very well that we can do this using user interface by creating widget for Dropdown_Menu or Combobox but I am not sure how to add the Material items and blueprint for it.
Combobox items can be added in DesignView properties: Content->Default Options. It starts from element 0. I named Material 1 in element 0, Material 2 in element 1 and Material 3 in element 2.
In Graph Blueprint, I am trying to check if Material 1 is selected change the material to Red, if Material 2 is selected change the Material to Blue, if Material 3 is selected change the Material to Green and goes on till how many elements I have added into it.
But I am not getting the correct result for it. I have attached what I have tried. Please check and let me know.
I am also not sure whether this method is correct or not but anyhow can someone please help me to solve this issue!
Any suggestions or help please. Thanks in advance!