Why am I getting this "Plugin 'WindowsDeviceProfileSelector' failed to load" error?
so I'm new to the Unreal Scene and trying to get up and running. I've followed the instructions for setting up and build source. I'm able to successfully build the project, so I'm not sure what the next step here is, any assistance is appreciated.
Whenever I try to run the engine by double clicking on the the "UE4Game.exe" and I get the following message:
Plugin 'WindowsDeviceProfieSelector' failed to load because module 'WindowsDeviceProfieSelector' could not be found...
asked Jan 12 '15 at 06:54 PM in Installation & Setup
You can try to manually launch the editor (UE4Editor.exe). Does that work for you? I'm getting that error myself, but by doing Ctrl-F5 from VS to launch the editor...
My build config is Win64 Development (not Development Editor or some such).
answered Jan 20 '15 at 11:03 PM
if you are on windows just download the unreal engine application launcher it fixes everything well mostly. and if not can you provide the log file for the engine .?
answered Jan 12 '15 at 08:19 PM
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