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Why am I getting this "Plugin 'WindowsDeviceProfileSelector' failed to load" error?

Hello All,

so I'm new to the Unreal Scene and trying to get up and running. I've followed the instructions for setting up and build source. I'm able to successfully build the project, so I'm not sure what the next step here is, any assistance is appreciated.

Whenever I try to run the engine by double clicking on the the "UE4Game.exe" and I get the following message:

Plugin 'WindowsDeviceProfieSelector' failed to load because module 'WindowsDeviceProfieSelector' could not be found...

Thanks, Bryan

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asked Jan 12 '15 at 06:54 PM in Installation & Setup

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bmackenzie
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avatar image Jonathan Dorman STAFF Jan 22 '15 at 07:09 PM

Hey bmackenzie,

When I set up my engine, I used this tutorial. Which instructions are you using?

As LALELiLU suggested, please try using UE4Editor.exe instead of UE4Game.exe.

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You can try to manually launch the editor (UE4Editor.exe). Does that work for you? I'm getting that error myself, but by doing Ctrl-F5 from VS to launch the editor...

My build config is Win64 Development (not Development Editor or some such).

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answered Jan 20 '15 at 11:03 PM

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LALELiLU
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avatar image bmackenzie Jan 29 '15 at 04:37 PM

I ended up blowing everything away and starting fresh and launching the UE4Editor.exe as you sugested. Everything works well now. Thanks

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if you are on windows just download the unreal engine application launcher it fixes everything well mostly. and if not can you provide the log file for the engine .?

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answered Jan 12 '15 at 08:19 PM

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connormurry
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avatar image XxDANitxX Apr 22 '15 at 07:53 PM

I am having this issue with a packaged game. Have you guys ran into this issue while trying to run a packaged game?

Thank you

avatar image Ben Halliday STAFF Apr 22 '15 at 09:53 PM

Hi XxDANitxX,

If you're hitting the error with a packaged game, it's probably unrelated to what was reported in this post. Please open a new Bug Report with as much information as you can provide, and we'll get someone assigned to look into it. Thanks!

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