Mono compiler (mac) and c++11
Not sure if this is really a question, but something to be aware of:
When packaging a project on the mac (such as for ios), the c++ compiler is not the same as the one you use to compile in xcode.
For instance std::bitset::any() will break the ios packager, yet compile in xcode and windows.
asked Jan 12 '15 at 07:58 PM in C++ Programming
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