Behavior Tree leaf node Task and Macro Libraries

I have a Behavior Tree nad on leaf node is calld Bored (the zombie is in a bored state).
I have written a macrio library with a function SetNPCState which sets the state enum on the blackblord and also a time of last state change.

The macro is not visible in the Bored blueprint. It is visible in the Zombie BP.

How do I make it show up in the Task (and also possibly in Servise and Decorator) blueprint?