HI all,
Since I’m making my game for mobile/tablet, I want to start off the right foot as far as collisions are concern. So what is more optimal:
- Using/Modifying the collisions inserted
on the sprite after creation (those
that you can edit in the sprite
editor) - Modifying the collision in the
Details panel (In the editor) - Using block volumes
***The reason I am asking, is that I can’t find anything on the topic…
thanks,