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Gun recharging

Hello, guys. Can anybody help me, please. I want to implement a recharging / reload to my gun. What I have now: alt text

Curr.ammo is increasing, but AmmoMax not decreasing, and I want it. And I don`t know how correct I`m doing it, maybe you prompt me another way.

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asked Jan 13 '15 at 07:24 PM in Blueprint Scripting

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avatar image Glotty Jan 14 '15 at 11:48 AM

What should ammomax be decreasing by? I'm surprised curr. Ammo is changing at all as the middle branch in your code is effectively doing (ammomax - curr. Ammo) + curr. Ammo which if I'm right would just be setting curr. Ammo to be ammomax. If you give me specifics of how you want this to work I could help more.

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It sounds like you're using MaxAmmo for two different things: The amount of ammo you have to reload with, and the amount of ammo the gun can hold.

Try something like this:

alt text

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answered Jan 14 '15 at 12:00 PM

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