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smooth mesh in maya good but in UE4 NO SOLUTION

hi unreal engine support if I create a static mesh in maya 2013 or 2015 with smooth form is turn good in maya and good in the UE4 but if i create a skin smooth bind for this static mesh i mean joint (skeletal mesh) the smooth form is very good in maya when i press 3 but if I export in the UE4 4.6 never showing the smooth form !!! this problem is the same for the blend shape ( morph target) give me a solution my friends

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asked Jan 14 '15 at 02:46 PM in Using UE4

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Hi yosrit,

Pressing 3 just gives you a Smooth Preview. Go to Modify>Convert>Smooth Preview to polyMesh as shown:

alt text

Then export mesh.

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answered Jan 15 '15 at 10:58 PM

avatar image yosrit Jan 16 '15 at 10:20 AM

thank you for answer this tool is helpful

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