smooth mesh in maya good but in UE4 NO SOLUTION
hi unreal engine support if I create a static mesh in maya 2013 or 2015 with smooth form is turn good in maya and good in the UE4 but if i create a skin smooth bind for this static mesh i mean joint (skeletal mesh) the smooth form is very good in maya when i press 3 but if I export in the UE4 4.6 never showing the smooth form !!! this problem is the same for the blend shape ( morph target) give me a solution my friends
Pressing 3 just gives you a Smooth Preview. Go to Modify>Convert>Smooth Preview to polyMesh as shown:
Then export mesh.
answered Jan 15 '15 at 10:58 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here