Making a varible editable in the inspector
I'm trying to make an int32 that i can change value on in the inspector, what is the right syntax so far i have tried
thanks in advance.
asked Mar 22 '14 at 10:58 PM in C++ Programming
I have an entire tutorial on this!
Make C++ Vars for Use in BP https://wiki.unrealengine.com/Blueprints,_Creating_Variables_in_C%2B%2B_For_Use_In_BP
answered Mar 22 '14 at 11:05 PM
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