Hi, i've been doing some tests to create a tiled carpet however when I build the lighting I get a really bad shadow effect. Im using a second UV set for the light map so I cant see why this might be happening.
Any advice would be much appreciated, thanks.
asked Jan 14 '15 at 07:22 PM in Rendering
Try a little more padding in the lightmap UV.
answered Jan 18 '15 at 10:49 PM
Does your second UV overlap at any location? If it does, then that will cause shadow artifacts like this.
answered Jan 14 '15 at 07:58 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here