Hi,
i have a simple mask-texture (picture1) for my vertically offset floor. But there is a vertical line from the material (picture2) at the sides of the floor which is bugging me a lot.
How can I fix that?
Hi,
i have a simple mask-texture (picture1) for my vertically offset floor. But there is a vertical line from the material (picture2) at the sides of the floor which is bugging me a lot.
How can I fix that?
Is your object a BSP object or static mesh? If BSP, I believe you can adjust its texture scaling with built in tools? (Not much experience with BSP)
If it is a static mesh, just modify the UVs to get rid of the line.
Excellent. Be sure to mark as answer if that helped Hope you can get it working!
Thanks for your reply.
I used the floor static mesh from the starter content.
I think I will make my own floor in Blender, so i can modify the UV.