Rebuilding the XCode projects invalidates signing and provisioning
Every time I regenerate the Xcode project from the UProject (for instance when adding files) Unreal resets the signing, provisioning and bundle identifier to defaults.
Easy to reset but a bit of a gotcha to a nOOb iphone programmer (me last week, this week I'm a grizzled grey beard).
asked Jan 15 '15 at 01:50 AM in Bug Reports
Thank you for the update. If you happen to see this issue cause any problems for you in the future, please feel free to reopen this issue so I can further investigate.
Have a great day!
answered Jan 21 '15 at 06:19 PM
[Epic] Gribbs ♦♦ STAFF
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