Can't see variables in Character BP, need help

hi, i am try to create procedural levels for running 2d game, so i spawn start “level block” with blueprint in 0 0 0 vector, next my spawned level block BP creates platforms on random, and save end of last platform to vector variable… so i need some how cast this variable(with last block vector coordinates) back to character bp for update vector coordinates for next spawning block, but i don’t see variables in my character bp while i am casting from my spawned level block BP to it(only my events is showing), so is it the question why i cant see my variable ?

Ps Sorry for bad English thx

i find solution, need just set all variables (that you wont to show in casting) to editable

Good news, from my thread:

“as of UE 4.7, variables no longer need to be flagged as editable to access them in another BP.”

So when 4.7 will come out, it will be no longer necessary to set these variables editable.