Can I display small viewport with animation playing in development build?
I'd like to display an additional viewport in my game where user could preview given skill (animation). So I want it work just like preview animation thumbnail in editor. When user hovers a button a small window will appear with a looping animation in it.
I've got it working in editor by using custom viewport client class
custom viewport widget class -
In editor I can display the viewport (draw it propely), add any component to preview scene (skeletal mesh component in this case) and draw these component in viewport.
In game (development build) I can also display viewport and add components but I can no longer visualize any of them. List of components in
So I want to ask, is there any limiatation of
And in general, is it a good idea to use this method to create anim preview feature in game?
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