BlueprintNativeEvent does not show in Blueprint

I’m trying to access these events in BP, but I can’t find any of this Events in BP, am I missing something?

Simple mockup:

ASystem.h

UCLASS()
class ORB_API ASystem: public AGameMode
{
GENERATED_BODY()
public:
    UFUNCTION(BlueprintNativeEvent)
	void Foo();
	UFUNCTION(BlueprintNativeEvent)
	uint8 Bar();
}

ASystem.cpp

void ASystem::Foo_Implementation()
{

}

uint8 ASystem::Bar_Implementation()
{
	return 1;
}

Seems like this code does not work due to some bug/glitch with hot reload.

Everything was fixed after Regeneration and rebuilding project

I verified this issue on UE 4.7.5 in level blueprint. Event was not showing up until I closed and reopened the UE4 editor.

Thanks for the tip,
-X

Same here. UE 4.7.6, once I closed and reopened the editor my event became available in the blueprint.